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 Setting

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Shali
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Posts : 14574
Join date : 2009-06-24
Location : Now, now. That would be telling.

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Name: Lana
Level: 1
Hit Points:
50/50  (50/50)

PostSubject: Setting   Sun Aug 14, 2011 12:38 pm

The game takes place in several locations, each just as twisted as the last.

The Forest:
The forest. Trees that bend sideways, then shoot straight up to show purple bark, with black leaves. It has no visible paths or clearings, yet somehow, you get where you need to. Some of the strangest plants and creatures you'll ever see live in this forest...

_____________________________________________
“I want you to know that I am hiding something from you, that is the active paradox I must resolve: at one and the same time it must be known and not known: I want you to know that I don't want to show my feelings: that is the message I address to the other.”
~Roland Barthes

Lana Lana's primus page. Lookit it. LOOK AT IT! I coded! I did coding! WHEEEE!


Last edited by Shali on Wed Aug 17, 2011 10:03 pm; edited 1 time in total
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Shali
Admin
Admin
avatar

Posts : 14574
Join date : 2009-06-24
Location : Now, now. That would be telling.

Character sheet
Name: Lana
Level: 1
Hit Points:
50/50  (50/50)

PostSubject: Re: Setting   Wed Aug 17, 2011 10:03 pm

The Castle:
The castle. Upside down, sideways, spinning- It doesn't matter what gravity says, the castle will do something else. Each room has it's own physics, and it's own rules, and the rules, physics, and position of each room is liable to change- for no seeable reason.


_____________________________________________
“I want you to know that I am hiding something from you, that is the active paradox I must resolve: at one and the same time it must be known and not known: I want you to know that I don't want to show my feelings: that is the message I address to the other.”
~Roland Barthes

Lana Lana's primus page. Lookit it. LOOK AT IT! I coded! I did coding! WHEEEE!


Last edited by Shali on Wed Aug 17, 2011 10:04 pm; edited 1 time in total
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Shali
Admin
Admin
avatar

Posts : 14574
Join date : 2009-06-24
Location : Now, now. That would be telling.

Character sheet
Name: Lana
Level: 1
Hit Points:
50/50  (50/50)

PostSubject: Re: Setting   Wed Aug 17, 2011 10:03 pm

The Park:
Quite possible the sanest place in the entire land, the park has sidewalk the do loop-de-loops, where you can actually walk on the inside, swings that randomly invert, and bike racks that have a tendency of getting up and walking off... Or eating your hat.

_____________________________________________
“I want you to know that I am hiding something from you, that is the active paradox I must resolve: at one and the same time it must be known and not known: I want you to know that I don't want to show my feelings: that is the message I address to the other.”
~Roland Barthes

Lana Lana's primus page. Lookit it. LOOK AT IT! I coded! I did coding! WHEEEE!


Last edited by Shali on Wed Aug 17, 2011 10:04 pm; edited 1 time in total
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Shali
Admin
Admin
avatar

Posts : 14574
Join date : 2009-06-24
Location : Now, now. That would be telling.

Character sheet
Name: Lana
Level: 1
Hit Points:
50/50  (50/50)

PostSubject: Re: Setting   Wed Aug 17, 2011 10:03 pm

The Garden:
Peaceful, quite... Not. The garden is filled with flowers that shrill through the night, and plants eating each other in the day. Bushes reform themselves to make benches for the tired visitor, and try as you might, these bushes are the only plants you will ever see. The rest move as you move, hiding from your eyes.

_____________________________________________
“I want you to know that I am hiding something from you, that is the active paradox I must resolve: at one and the same time it must be known and not known: I want you to know that I don't want to show my feelings: that is the message I address to the other.”
~Roland Barthes

Lana Lana's primus page. Lookit it. LOOK AT IT! I coded! I did coding! WHEEEE!
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Shali
Admin
Admin
avatar

Posts : 14574
Join date : 2009-06-24
Location : Now, now. That would be telling.

Character sheet
Name: Lana
Level: 1
Hit Points:
50/50  (50/50)

PostSubject: Re: Setting   Wed Aug 17, 2011 10:13 pm

The Nightmare
The hellzone of this land, it is said. It's said that this zone is made from the fears of the little girl, both before and after she went insane. Although gravity does not twist and bend like in the other areas, that is a small mercy. A charred landscape, it's filled with craters and rifts, all miles deep. Strange creatures roam this plane, with no exit in sight. There is one way in and one way out- The castle. If you can someway find your way back to the single door in this plane, you can escape back to the relative safety and sanity of the castle.
Some have said that perhaps the little girl is here, just wandering aimlessly like the creatures,but like all the theories, no one knows the truth.

_____________________________________________
“I want you to know that I am hiding something from you, that is the active paradox I must resolve: at one and the same time it must be known and not known: I want you to know that I don't want to show my feelings: that is the message I address to the other.”
~Roland Barthes

Lana Lana's primus page. Lookit it. LOOK AT IT! I coded! I did coding! WHEEEE!
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