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 Monolith's Characters

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Monolith
Weekend Warrior
Weekend Warrior
Monolith


Posts : 99
Join date : 2012-04-29
Location : On the edge of a raindrop, afraid it'll explode.

Character sheet
Name:
Level: 1
Hit Points:
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PostSubject: Monolith's Characters   Monolith's Characters Icon_minitimeThu May 24, 2012 12:57 am

Picture: Monolith's Characters Elf_li10
Gender: Male
Age: *In this RP* 28
Species: Rodinian
Hair: Medium/Short, Black
Eyes: Pale Green, Normal
Height: 5'11
Other: He was transported to a place where his enemies couldn't reach him. He lives in the forests.

Basic Info: A swordsman from a society of assassins known as the Midnight 
Hunters. The Hunters train in the forests from a very young age to be assassins for every occasion. Roy, as many come to know him as, used to be in line for the 
throne. But after slaying the assassin king, the people did not accept his 
ways. Before he knew it, he had a nation of assassins attempting to kill 
him. He finally escaped planet with the help of a group of astral beings who masqueraded as traveling shamans. The Midnight Hunters use a unique magic specific to them to augment their weaponry, which consists of daggers and short swords. Roy uses two daggers most of the time, and is an expert knife/dagger tosser, which is why he keeps a healthy stack of them on him. He plans to one day take back the throne of his people, but for now 
chooses to bid his time and make the current usurper feel safe from harm. 

Powers/Abilities:
*He is an accomplished dual wielder of swords and daggers: Prefers Daggers, because he's quicker with them.
*Can use Midnight Hunter magics to enhance his weapons and himself: Can make himself several times more agile. Can increase the density of his weapons to become more durable and increase the pierce potential. Can also enchant his weapons with raw energy, which makes them extremely hot, and have an aura of intense cold around them that doesn't effect him.
*His weapons will not harm him once touched by his magics.
*He has an intense sixth sense ability: Can feel things near him to the point that it's almost impossible to sneak up on him. Can also sense dangers to himself, though he can't pin-point the source directly. He will react to it sometimes unconsciously. This is partially due to the fact that his mother was a seer, and he inherited some of her foresight.
((Note: Above ability makes it a bad idea to sneak up on him with a weapon when he's sleeping))
*Can revive himself out of any state: Which means if he's knocked out, he can re-awaken himself immediately. This is also tied to his mother being a seer, as he is fully conscious of himself. This also means that he knows when a spell is placed on him, and can resist it or expel it based on the strength of the spell.
*Is quite strong: the rough equivalent of a gold medal Olympic athlete. This strength is modified heavily when he uses his Midnight Hunter magics to about 2x-3x depending on his needs.
*Can Be Stealthy: His skin can blend directly into whatever he's standing behind. Is also extremely skilled at *Free Running* (https://www.youtube.com/watch?v=RmMPCbRuW2Y I used to do this stuff myself but I stopped when I noted it didn't make money. Fun for it's time though.), both in city and forest environments. It was one of the ways he was trained.
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